Once the Sapphire Key is taken, it will no longer appear in non-boss chests for the rest of the run. The Sapphire Key is linked to the Relic that normally appears in the chest - the player may only take either the Relic or the Sapphire Key. The Sapphire Key can be obtained through any non-boss chest. The special Elite encounter will not appear again once the player has obtained the Emerald Key for the rest of the run.
#Spire meaning plus#
Defeating a special Elite will reward the player with the normal Elite payout plus the Emerald Key.
A special Elite counter is marked with flames on the spire map and will only appear once per Act. The Emerald Key is obtained by defeating a buffed Elite. Once the Ruby Key is obtained, the recall option will not be available until the next run. The Ruby Key is obtained by using the recall option at a rest site. To unlock Act 4, three Keys must be collected throughout the course of a game: the Ruby Key, the Emerald Key, and the Sapphire Key. Note that beating the game with the Watcher is not required to access Act 4. Once this is done, the player will be able to access Act 4 and start collecting the required keys an unfilled triangle will appear to the left of the player's name to indicate that they are able to collect the keys. To access Act 4, the player must first beat the game (defeat the Act 3 boss) at least once with the Ironclad, the Silent, and the Defect. As such, unless the player has specific relics such as Peace Pipe or Shovel, their options are limited to the rest site and the merchant's offerings. Floor 55 is always a boss battle against the Corrupt Heart.Floor 54 is always an Elite encounter against the Spire Shield and Spire Spear.This Act spans from floor 52 to floor 55, which is the final floor of a non- Endless game: The simple, predictable nature of Act 4 means that the player can build a deck around defeating the Corrupt Heart early in the game, as the only true source of randomness in Act 4 is what the merchant will sell.ĭespite its predictability, Act 4 is easily the toughest Act for unprepared players it contains a resting site placed against the player's favor, a notoriously difficult Elite encounter, one merchant, and what is arguably the strongest boss in the entire game. A final boss fight against the Corrupt Heart.An Elite encounter against the Spire Shield and Spire Spear.Unlike every other Act, Act 4 is unique in that it forces the player down a single path, which will always be the following rooms in order: Notice the triangular symbol in the top left corner. The reason why this was removed was probably due to difficulty of the map, unlike other maps that were removed.Act 4 is a bonus Act that can only be accessed through repeated gameplay - it is not accessible until the player has beaten the game with every character minus the Watcher.Īn image of the Act 4 map.
#Spire meaning update#
This map was removed in the MEGA Update and was never re-added.This was also considered to be one of the hardest map in the game, with only 4,554 people beating the map on any difficulty.Doomspire had one of the shortest paths in the game, even challenging Candy Cane Lane for the shortest path.This map was obviously based on the Doomspire Brickbattle game.
Short-range towers are not recommended on this map as there are very few optimal spots where you place them.However, as the Crook Boss's units stop to attack enemies, they can be used effectively on this map.In general, the Military Base is not recommended on this map as the path is very short, meaning that the lifetime of units will also be short.If you are going to use the Farm or Military Base, place these towers away from the path to ensure ground space is saved.You can place ground towers on the yellow and green pathways, but not the red and blue pathways.It is advised that you stack your ground towers on the clouds to maximize space efficiency.There are very few cliffs on this map, notably only on the spires of the tower, meaning cliff towers are not recommended.You can place a support tower or a weak tower behind the spawn of the red path which will distract Tank 1s and Tank 2s.This map is very short, so Pyromancers and Freezers are essential for delaying enemies.
Therefore, this map had one of the shortest paths in the game. It then made its only turn to head towards the blue tower. The path started from the red tower (on the walkway) and went out to the mid-point of the map. There were also various clouds around the map, to place ground towers upon. It has since been removed from the game.ĭoomspire took place in the skies, with four main doomspire towers (blue, green, yellow and red), connected by thin walkways. Doomspire was a daytime map that imitated the classic Roblox game, Doomspire Brickbattle.